HI, my name praveen nagar..
Current;y I am working on my portfolio, here is first concept art I found on Google from fable,
![3b.jpg](http://i65.photobucket.com/albums/h239/tillyferrari/FABLE/3b.jpg)
My goal for this piece is to learn hand painted texture . Here is Benchmark sample, i am thinking i will follow-> (i dont know the Artist who did this Hobbit interior 3D Art yet, anybuddy knows the name of artist behind this)
![1600x1000_14982_Hand_Painted_Study_3d_architecture_fantasy_environment_hobbit_house_interior_picture_image_digital_art.jpg](http://digital-art-gallery.com/oid/86/1600x1000_14982_Hand_Painted_Study_3d_architecture_fantasy_environment_hobbit_house_interior_picture_image_digital_art.jpg)
Current progress update -> I am almost done with blocking of low poly,
![Fabal_Art_01.jpg](http://memberfiles.freewebs.com/96/98/78099896/photos/undefined/Fabal_Art_01.jpg)
![Fabal_Art.jpg](http://memberfiles.freewebs.com/96/98/78099896/photos/3D-work/Fabal_Art.jpg)
Any comment/Crits/ Direction are most welcome and would be helpful as well.Thanks in Advance.:)
Replies
Overall the scene is look cool and has great character with a nice colour palette. I would possibly invest in a blend for your tileable plaster walls to really ground those corners a little more. Your currently depending on good AO to help those connections between the wood and plaster sit right. If you had an ever so subtle dampening of the plaster it could really help ground them.
@Ichll3D: Might want to read the post, that is his target.
*facepalm*
Jokes aside, looking cool. Looking forward for the updates!