It's late so pardon me if this is a dumb question, but I'm importing these bricks into Unreal 4 that surround a tree I made for the April Noob Challenge.
The problem is that the resulting mesh, despite any re-importation, adding, or removing materials/textures, I can't get the word preview to not be plastered onto the model. The strange thing is when I move the model, the word preview stays put and slides across the model like it's somehow tied to the space of the engine.
Here's a screen shot:
I figure the solution is pretty simple, but it's late and I'm dumb so..Thanks in advance.
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