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Few problems with gui buttons and if else

I know that this questions are basic but I didnt find answer using google on my weak mobile, so please dont curse for asking here, on unity answers I didnt get answers, so I hope you will help me here. This is what is my problem. Answer using java script, I dont know c#.

1. Using if else and booleans. I have if else for gui buttons, when u click them variable goes of or on and changes can music be listened:

so it goes like this:
if myboolean == false do actions
myboolean = true;
mystring : music on;
else if myboolean == true do actions
myboolean = false;
mystring: music off;


Problem is that when I click it while false myboolean goes true and else if is also triggered, I have few ideas how to stop it but not sure so far, will using some addition variables help? or should I setting boolean do in next if else, or is there way to stop else if from executing?

2. Slowly fade out gui button: I know if I trigger gui buttons in "if" where is boolean I can make them dissapear instantly but how to do it so they slowly fade out? like what I can do with game objects with alpha channel?

I am sorry for asking basic questions in so bad english but I need help and couldnt find it googling on slow mobile browser hope youi will understand. thank you.

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