Home Technical Talk

Baking maps for high poly cars - is it worth it?

polycounter lvl 10
Offline / Send Message
dzibarik polycounter lvl 10
I'm talking about cars for car-focused games - like simulators or racers. I think they are high poly enough and if you want to paint some damage, scratches and other noisy stuff you can always use 3D Coat/Substance Painter/whatever software which allows direct painting on normal maps. But I'm not sure if I'm right and may be somebody with more technical knowledge can share their experience?

Replies

Sign In or Register to comment.