I'm talking about cars for car-focused games - like simulators or racers. I think they are high poly enough and if you want to paint some damage, scratches and other noisy stuff you can always use 3D Coat/Substance Painter/whatever software which allows direct painting on normal maps. But I'm not sure if I'm right and may be somebody with more technical knowledge can share their experience?
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A nice example of what's possible.
http://karolmiklas.com/gallery_2.html