Hi Guys, for Off The Map this year my group, The Flying Buttress, have produced a level based around Dracula's Whitby. We're students at De Montfort and have been working on it for the past while now and recently submitted the current build for our university and felt it was a great time to get feedback from you guys on here. We're also running a blog documenting our process and how the level has evolved over time,
http://www.theflyingbuttress.co.uk/
Below you can see where we're at in our renders and flythrough.
Moving forward the areas we want to improve:
- populate the vista
- Re-landscape the foliage in the cloister area
- Implement more decals to break the repetivity of areas such as the crypt and tunnel
- Further optomise the level
Any comments and feedback are appreciated, thank you for reading.
Replies
Some hay stacks maybe a nice addition along with some wooden barrels or a wooden cart.