UE3 - I've ran into a problem with my textures and I'm not sure how to solve it, I'm getting this really strange shine on everything in my level, I have no shaders on it.
I reimported the textures both with and without compression and it doesn't change anything, as far as I know my maps are fine, here's the spec and norms.
Any help would be greatly appreciated.
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I also opened a blank level to test a single piece to see if the problem lied within my build, but even on a blank map the results are still the same.