Hi all,
I started learning how to create foliage and made a grass model aswell as a terrain for CryEngine3. So far everything works well and I'm kinda happy with the way it turn out, but one thing REALLY bothers me:
Wenn I use this cover-material-with-vegetation tool (don't remember what exactly it is called) there is a really sharp line at the end of the field of view, which is really ugly.
Is there a way to make a smoother transition for that? Guess it has to do something with LODs but I have no idea about that.
Thanks for your help
Replies
But I'm pretty sure it's related to the terrain tiles? Have you tried generating the terrain again? It shouldn't be LODs since the grass is still showing farther away on the right.
The problem with paintjng it manually is that for some reason I can't get the drnsity I want, even though the density is set pretty high (low numbers) it always leaves space between them.
I'll have a look at the tiles again, sounds like a good idea, even though generatimg the terrain again didn't help.
If so make sure to check the MaxViewDistRatio and make sure its a high enough number to display at the correct distances