Hello guys,
I have a small texture object, I thought to try to make the shadows using
vertex color to save memory, so I did a small tutorial and I bake the
lighting on the vertex color, I'm using Maya and the problem is once I have the vertex color I can't see my texture, how can I blend the two?
Replies
In the Color menu, choose the "Color Material Channel" and the "Color Blend Setting", since you aren't seeing your texture you don't need to toggle the color display setting to see your vert colors.
Hope that helps.
and without contrast so I didn't really saw the colors only on Emission I saw the difference but it was too bright.
As far as vertex lighting goes, it can only do so much, if something is fairly low poly there won't be that much fidelity to the lighting and shadows.
If the lighting is too dark, you could always play around with the blend settings, see how modulate 2x works, and if it still is satisfactory, you can modify vertex color channel itself, brightening it to your until you get something you like.