Hi,
I am looking for a couple of very professional quality, opensource, models, to showcase the new tangent space normal mapping that I just added to my opensource 3D engine, Zest3D.
@see http://www.zest3d.com
I am hoping to find a very high quality MMORPG character, around or below 40,000 polys, and that I can display the model in the engine as an example of the shader. The model will not be used in a commercial game.
For the model to be purposeful, it would need to have diffuse, normal and specular maps.
If anyone could point me to a resource that might have something like this, I would be very grateful.
Thanks
Replies
http://www.polycount.com/forum/forumdisplay.php?f=44