Home Technical Talk

Render to texture in Maya

polycounter lvl 11
Offline / Send Message
Shyralon polycounter lvl 11
So, in a lot of foliage tutorial they use this render to texture feature that 3dsmax has to create the normals/diffuse/alphas, since I don't use max, does anyone know a workarround or similar feature for doing this in Maya or any other program than max? :D

Replies

Sign In or Register to comment.