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Horrible normals

polycounter lvl 8
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Ryandec polycounter lvl 8
So I have created my high poly mesh and I have a low poly that is uved, but still I get these horrible normal results using xnormal, I even tried using mud-box to bake but that wasn't any better, is it my low poly or could it be my uvs?

here is my scuplt

U0F05iC.jpg

he is my low poly and its uvs..

cSGYbVw.jpg

and he is the bad normals

NGKfZGQ.jpg

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