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Can you prevent the maya render freeze?

Windspiek
polycounter lvl 5
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Windspiek polycounter lvl 5
When I render with Maya (using Mental Ray) it almost always freezes so I have no clue how far the render has been processed. Technicaly there is no reason for Maya to freeze as I have all my cpu cores but one under 100% load. The one that's not used for rendering is used for the explorer and other programs, but why isn't Maya able to run on it as well? I would love to hear of a fix to this. Thanks.

EDIT: I was just thinking that it work just as good if you could read out the progress from the output window which doesn't seem to be effected by the freeze.

Replies

  • oglu
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    oglu polycount lvl 666
    mental ray is only freezing for me if i run out of memmory...
    how compelex is your scene..?
  • Windspiek
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    Windspiek polycounter lvl 5
    It is only 9,6k tris and using 2 of 16Gb (EDIT:Ram that is). The SSD I have Maya installed on is super full though, about 4Gb left of free space.
  • ahendowski
    What processor do you have and what is it clocked at? A dual-core pentium processor will run much slower than an i7 with 8 logical processors.

    Right click my computer --> properties to see the CPU
    otherwise, windows+x, then press why to get the same windows open in Windows 8.
  • Windspiek
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    Windspiek polycounter lvl 5
    I'm running an i7 4770k, that is 8 logical processors. It's overclocked to 4,5 GHz.
    The freeze is only happening when I have HQ renders that take more than 5 min (single frame).
  • JohnnyRaptor
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    JohnnyRaptor polycounter lvl 15
    Depending on your settings it may be pre calculating.

    hit F6, go to Render>Render Current Frame and click the option square.

    Make sure your Verbosity Level is set to "Detailed Messages" under the messages dropdown.

    This will allow mental ray to report what its doing in the Output window. This way you can keep track of whats actually going on under the hood.
  • Windspiek
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    Windspiek polycounter lvl 5
    Depending on your settings it may be pre calculating.

    hit F6, go to Render>Render Current Frame and click the option square.

    Make sure your Verbosity Level is set to "Detailed Messages" under the messages dropdown.

    This will allow mental ray to report what its doing in the Output window. This way you can keep track of whats actually going on under the hood.

    Thank you, that really helped me a lot :)

    figured out that some of my settings for my IBL caused final gathering to explode into an endless exponentionally growing mountain of calculations.
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