Welcome to the Andromeda Vault
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I've just started my 3D specialisation at uni and I think I'm in love! I don't have a very strong background in art and fundamentals so I'm going to be working on that a lot as well as working on learning more 3D at uni and in my free time. I'd love any advice or critiques, I have a great deal to learn.
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Thoughts?
I'm back now that semester has finished so I'm going to do a big art dump of my 3d projects!
This is the final version of the first thing I ever modelled in Maya (or at all for that matter). We had to pick a theme for a simple scene and although I did consider fantasy I decided to go with low poly art. I really liked how the tree and waterfall came out, and I really think the papery texture helps even if it is just procedurally generated. I originally wanted the scene to be at dusk, and worked crazy hard on making the little lanterns on the tree perfect but in the end the daylight showed off the waterfall better.
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Wireframe
AO
Render
Final Poster
I'm attempting to actually post and work regularly this year because I have a hell of a long way to go!
I'm thinking a thing a day type of challenge although I may get more specific as I progress.
Yesterday's was some pots inspired by the monthly newb enviro challenge for December