Home Technical Talk

Zbrush UV Master Issue

polycounter lvl 3
Offline / Send Message
SteFlack polycounter lvl 3
I hope this is the right place for this.

I've only recently picked up Marmoset Toolbag so after spending all my time rendering inside of Zbrush I'm now trying to get my head around exporting meshes and textures.

The problem I'm having is when I try to add UV's and export a low res mesh.

The left image is my first sub division exported out of Zbrush without Uv's. I assume this is what I need as a base mesh with the extra details added with a normal map. The right image is what happens after I've been into UV master and exported the mesh again now with the UV's set up.

105.jpg

I'm not sure if I'm doing something wrong or if their is a way to fix this inside Zbrush? Hopefully some of you guys might be able to offer me some advice.

Cheers, Ste.

Replies

Sign In or Register to comment.