I followed the steps in this tutorial and they worked in past projects but not this time.
http://matthewtan85.wordpress.com/tutorials/tutorial-combine-normal-maps-and-bump-maps-in-maya2011/
Tried using the connection editor to input the OutNormal of one bump2d node into the NormalCamera of the other but the results never combine; only the bump directly connected to the mesh material is shown in the render and Viewport 2.0
What am I missing?
UPDATE: Ok, now the results of combining bumps and normals shows up in the render but not in Viewport 2.0. Guess I'll have to make due with that.