hey guys im a newbie my example character is in the left i have misss fast skin-diffuse,bump,epidermal,subdermal,specular,10 scale. how do i get the look in the right picture i dont get it ??? ive done so many tweaking but the right picture is too good for mine.. how should get those looks , pls help experts thanks !! forget the eyes and the lips i just to learn the skin looks in the right side. thanks !!
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i said its "misss fast skin shader" which you can find in maya.i think the its an alright model , expect for the ear im going to texture that with photoshop, i just want to have my character to have a skin looks like the right picture. as i can see from the others they sculpt alien character with a human skin like this and it looks the same , its not about the anatomy , some of them have alien character still looks good, i just want to learn sss looks from the right picture thanks
hey thanks for replying i didnt do this fast , it takes me forever to do this this,and i have a deadline for this project though.
i said its "misss fast skin shader" which you can find in maya.i think the its an alright model , expect for the ear im going to texture that with photoshop, i just want to have my character to have a skin looks like the right picture. as i can see from the others they sculpt alien character with a human skin like this and it looks the same , its not about the anatomy , some of them have alien character still looks good, i just want to learn sss looks from the right picture thanks
Also you'll need to paint different textures for the subdermal layers, it's not just a matter of throwing on an SSS shader.
Have a look at this:
http://www.yurialexander.com/tutorials/realistic-skin-detail-and-color/
You're going to want another texture map for the SSS color, and it's fairly critical that you get the anatomy right. subsurface shaders rely on vertex information from your model (In real-time solutions this may be stored in a map) in order to calculate how intense the effect is based on proximity of the face behind it.
Beyond that, your roughness map (gloss map, whichever you prefer) isn't set up correctly, your highlights are a bit too tight. Since skin is really rough and translucent, the only time you should see tight highlights on skin is if it's wet.