I'm fairly new to Zbrush but I have learnt the basics and can move around. My problem is with using the MOVE tool to move around geometry. It just does not give me that precise result as with traditional poly modeling. Any advice or technique I'm missing?
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If you're using dynamesh and the lowest you can get is 100k verts, then you'll have a harder time getting a smooth curve pulled out with the move brush. It would be better to block things out using simpler shapes added using the IMM or curve tools before dynameshing. Or now that you have the overall proportion established, use zremesh on it to get a lower vert count to work with.