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Author:
FredCM
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Technical Talk
3dsmax CAT rig-> converted to-> Poly/Mesh only
StephenVyas
polycounter lvl 18
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StephenVyas
polycounter lvl 18
Apr 2014
Hey guys,
What I'd like to have is one of the CAT characters from their dropdown list converted back into a Poly/mesh Object without any bone data.
A simple mesh that I can build on top of, and use my own personal rig to animate with.
Any ideas?
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StephenVyas
polycounter lvl 18
Apr 2014
Nevermind, I got it.
I exported the rig as a gw:: OJB-importer. Then just reimported it back into the scene.
The bone data was replaced with an editable mesh :icon60:
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sprunghunt
polycounter
Apr 2014
in future you can also try snapshot (under the tools menu)
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StephenVyas
polycounter lvl 18
Apr 2014
ahh okay thanks sprunghunt.
I'll it a shot next time
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I exported the rig as a gw:: OJB-importer. Then just reimported it back into the scene.
The bone data was replaced with an editable mesh :icon60:
I'll it a shot next time