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UE4 Foliage Shader

polycounter lvl 12
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MeshModeler polycounter lvl 12
Any one have any good tutorials or shader networks for good looking foliage in ue4.

I would always look at 3d motives udk foliage tut, but apparently ue4 can't support custom lighting with deferred shading.
(https://answers.unrealengine.com/questions/11949/request-foliage-lighting.html)

I came across this but have yet to try it out, thanks.
http://www.polycount.com/forum/showpost.php?p=2037097&postcount=84

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