Hey guys!
I've been meaning to make a Dota 2 set for a while now and FINALLY got around to actually doing it!
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
I have made a concept for a Bloodseeker set:
![yCdO97l.png](http://i.imgur.com/yCdO97l.png)
I started blocking in the sculpt also:
![f6WxI9s.png](http://i.imgur.com/f6WxI9s.png)
![lIxPcg5.png](http://i.imgur.com/lIxPcg5.png)
Having a little trouble with the head though >.<!
![aeCc5KS.png](http://i.imgur.com/aeCc5KS.png)
I tried a dreadlock approach:
![umkbKIh.png](http://i.imgur.com/umkbKIh.png)
But I kinda feel like the original models feathers work better?
![NvYc9Pl.png](http://i.imgur.com/NvYc9Pl.png)
Also trying bones instead of feathers from his bracers:
![DaO7O8l.png](http://i.imgur.com/DaO7O8l.png)
Feedback and opinions would be awesome
![:D :D](https://polycount.com/plugins/emojiextender/emoji/twitter/grin.png)
It's my first piece so I have no idea what I'm doing xD!!
Thanks!
Replies
Thanks for the heads up!
I did prepare myself for this however, and I'm happy to - when the time comes - remove chain pieces that make them too long
I could definitely settle for even just one loop on the bracers and two on the back!
I'm hoping I don't have to remove them completely, but I'll see soon enough.
Thanks!