I'm working on rigging a mechanical quadruped using CAT bones. The rear "knee" joints face backwards in relation to the CAT parent. Is there a way to mirror CAT bones from front to back, or distribute them radially around the pelvis at certain intervals? I only know about left/right mirroring with bones.
Image of rig in progress:
http://i.imgur.com/UPxS0LD.jpg
Replies
I made a test and it works just fine:
1. create a cat base
2.create a pelvis
3.add leg
4. now you can even copy\paste leg you have set up and use max standard tools to keep angles. Like 'angle snap toggle' from top menu.
I was able to "model" the rig like standard box model.
+ It's pretty easy to set up 4 legs, right?