Hey all, just had a quick question about baking masks for details, specifically for Xnormal but would also be open to other ideas.
If working on details like stitches on a sculpt, is it possible to bake or create a mask for those stitches so they can be added to their own layer? I mean if they're already part of another subtool in Zbrush, but if I wanted to have them on their own layer in PS so the color could be changed easily, or would I have to paint the mask in this case? Thanks
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