I've returned from GDC with a whole slew of new information for getting myself into the industry. I need some improvement. The past week I've been thinking in my head, going back and forth on whether or not to learn Substance Designer and/or Painter, or focus on what I know and improve my portfolio with that knowledge. I ask on Polycount because I know I can get some positive feedback or pushed in some kind of direction. I ask because I'm not coming up with an answer at the moment and think that an outside source would be helpful for me. Should I focus on what I know and improve upon it or add something new to it(ie SD and/or SP)? Any info or advice would be great.
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No reason why you can't use SD and or SP on one of those projects to get familiar with it.
I wouldn't count on being able to use those programs in a job environment, they might not always be in the pipeline.
In the end you will have another piece for your portfolio and a new program in your repertoire.
Very interested in it though, keeping close tabs on the substance painter master thread in hopes something jogs my motivation to delve into it.