Hi there! These are the two models I'm working on right now, and I kinda need feedback so here I am.
First, there's this gargoyle I'm doing for an animated short. He's supposed to be anatomically correct but not realistic, that's why the muscles have so much fiber and are quite exaggerated. When I'm done with this part I'm gonna add all the broken stone texture and cracks, but for now you'll have to use your imagination.
And then there's this very early wip of this sort of mechanic that I'm gonna turn into a game ready character. The problem with this one is I'm not sure the face (and overall head) proportions fit the cartoony body. The concept looked ok but now I'm having my doubts....
And that's it. Any critique will be more than welcomed!