Thanks...But
That does not help much
if you are working with Shell.. then you have a reverse skin so everything would come out backwards ...would it not ?
In the Edit UVWs window, go to the Select menu at the top, and choose "Select Inverted Polygons." This will select the polys that are mirrored horizontally or vertically (but most likely horizontally in your case). With these mirrored polys selected, go to Tools > Mirror Horizontal, or hit the Mirror icon in the top toolbar.
Not sure if that's what you were asking about. If not, maybe post a screenshot of what you're having trouble with.
Replies
That does not help much
if you are working with Shell.. then you have a reverse skin so everything would come out backwards ...would it not ?
Not sure if that's what you were asking about. If not, maybe post a screenshot of what you're having trouble with.