Hi guys,
This is an incredibly frustrating problem for me. Sometimes it crashes, sometimes it doesn't on the opening. So it could crash the first time opening it or the 3rd time etc. It crashes to desktop without showing any errors whatsoever. The problem did not occur to me until I think after I tried out Xoulil's viewport 2.0 shader.
I did a fresh re install of max and still receiving the same problem. Funny thing is it doesn't crash if I'm using slate editor. I googled the issue, a few others having the same problem but no definite answers. I tried also setting the assign renderer material slot to something besides default scaline but that didn't help. Switching back and forth also between nitrous and direct3D does not help.
Anyone have any ideas?
Replies
http://knowledge.autodesk.com/search-result/caas/sfdcarticles/sfdcarticles/How-to-perform-a-clean-uninstall-of-an-Autodesk-product.html
As a matter of fact this is ridiculous, it is also happening in Max 2014!
It's strange, I reformatted my entire hard drive and a fresh install with Max + SP/hotfixes and I'm still getting this issue.
It must not be the scripts I'm using. As this happens with Max 2014 also. It's kind of making work unbearable altogether, especially trying to do freelance.
I did delete those directories after uninstalling. I followed that Autodesk link posted above. The problem still persists even without 3dsclean and the max fixes.
As much as I love Max this bug alone makes me consider dropping it for something else, the compact editor seems much more efficient.
I searched a lot and find something intriguing here at this post: http://www.actualtools.com/forum/read.php?FID=10&TID=3230
So, that guy is the actual hero but I am the second one because I take the time to update a couple of forum threads with this specific problem.
This is the solution :
I do have a second monitor !!!! And also I have installed the "actual multiple monitors" software.
When you open 3dsmax, press once the "M" key to bring up the material editor.
Go to your running "actual multiple monitors" or whatever multi monitor software you have and [pause] it from it's menu.
Then, back in 3dsmax, press M again to close the material editor window.
From now on, every time you will open/close that window, the error will not appear anymore.
(now you can [start] multimonitor).
But! It is a temporarry solution because it is linked to the running instance of 3dsmax.
In other words, if you restart 3dsmax, you must pause that thing again.