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[Wanted] 3D low-poly character and monster artist for a JRPG (Koe/声)

Hi! I'm currently running the Kickstarter for Koe which is going through a complete overhaul art wise. You can find more about the project at http://strawberry-games.com/

We're currently looking to add another enthusiastic artist to the team as we just hit another one of our stretch goals. The duties include low/medium-poly 3D JRPG-style (think Pokemon x/y) and real-world-style (think Persona 4) character and monster modeling, texturing, rigging and animation. Some concepting skills may also be required. We expect you to have some experience creating modular characters and reusable animations.

We're ideally looking for an individual who wants to integrate as part of the team, and would want your input on the art direction and design of the game. Some level of knowledge of the Japanese language would be an added bonus for us as we have team members based in Japan, though this is not necessary.

The contract will be from May 2014 to June 2015. We are based in the UK and Japan but you can work from home, we can fit meetings around your time zone and current schedule. The contract is currently on a flat-rate and is negotiable based on your experience and work produced. Licences covered include Photoshop and Unity Pro, and we hope to discuss with you the licence of the modeling program you are most comfortable with.

Contact us with your portfolio at contact@strawberry-games.com and feel free to post here with your questions.
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