Hi @ all
I just saw the quixel trailer for they're products on quixel.com
There was a really cool and realitic map "bricks" my question is how to produce maps and normals with the same quality and sharpness ? I mean it says 8K texture ok, but that can't be just the reason for the quality. ???
Replies
Players would never notice if the same map was used in two seperate games. That wouldn't be a concern. Plus, with some slight diffuse/roughness tweaks to fit your personal environment, there would be nothing to worry about.