That's remind me someone else ask for a flat, totally forgot.
Here is one of the 3 textures used for this. Every building is uved alone using 1024*2048 and then merged whit another one to make a squared map of 2k
This is one is different as I have used 4 squared map and then merged them into a 2k map. Reduce there for a 1024 witch is the size used in Engine.
The road and pavement used a tilling texture and the props are placed within the free space of the building map.
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You got any texture sheets to show? I want more
Here is one of the 3 textures used for this. Every building is uved alone using 1024*2048 and then merged whit another one to make a squared map of 2k
This is one is different as I have used 4 squared map and then merged them into a 2k map. Reduce there for a 1024 witch is the size used in Engine.
The road and pavement used a tilling texture and the props are placed within the free space of the building map.