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Transparency Issue

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Yelle triangle
Hi guys, I have a problem. I'm modelling this cube to use as a prop in a game my group is working on. After modelling it from a single plane, I unwrapped it, triangulated it and brought it into Sculptris to test the painting function of Sculptris. However when I brought the model it the faces that I was looking at directly turned transparent (as per the picture below)
6sZmIgQ.png
This isn't the first time I've encountered this, and I was wondering what went wrong in my modelling process. Any help on this would be appreciated.

Thanks! :)

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