Hi,
I recently made this trim for a clothing piece my character is wearing and ideally i'd like to adjust the thickness, its way off the concept and probably needs to be about double the thickness. I'd like to adjust the outer edge, however world extrusion, and other methods give me funky angles.
If anyone could advise itd be greatly appreciated.
Cheers
David
Replies
push modifier?
or
select all the circular loops and move using normal constraints?