Im working in Cryengine, and am wondering if you can flip the meshes? Like, Im making a building, and I just want to make two sides of it, and duplicate the sides around it.
In unreal, Id just grab one side, flip it by -1 on the X axis, and bam, I got my other wall side. No need to place another mesh in. Now, I don't see anyplace you can do that here. Does Cryengine not support that?
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The quickest way is probably to just flip your mesh in Max/Maya (make sure the normals are correct).
(big fan of your folio, can't wait to see what you do with CryEngine )