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New docs on 2d/3d Sky in Wall Worm

polycounter lvl 14
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shawnolson polycounter lvl 14
I've made a new series on working with your 3D skybox and 2D sky renders in 3ds Max and Wall Worm.

Also, there was a recent update that added compatibility with CS:GO in Sky Writer. For a while I couldn't get the settings right for CS:GO, but now there is an option called Sky in Sky Writer. Turn this on to export with the Sky Shader. Keep off to export with UnlitGeneric (which is needed in the case of CS:GO).

The 2D/3D sky tools in Wall Worm are possibly two of the most overlooked cool features in WW. Hopefully these new docs will help people understand how to use them for making more engaging environments for the Source Engine.
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