This is my first time making a thread here, I recently took up hand painted texturing and have been trying to make a set of game assets to use in unity engine. Thought I'd post them here for feedback and hints because I'm still really rusty with this.
It started with this character that I wrapped up a few days ago.
Ill be posting progress on the other assets as I update them.
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Heres a progress shot on some minor assets.
On to more valuable stuff, I'm loving the texturing so far on everything except the tileable floor texture. It just seems so flat and boring. Some color and value variation in very subtle amounts might help, or a floor that isn't all square tiles etc.
All the other assets are coming together nicely, I'm really loving what you did with the books and scrolls of paper.