I will be posting some of my work here, I hope you guys will enjoy
This place has been so inspiring, so i figured lets share some of my stuff. Even though its not as cool as what i see here...but i hope i'll get better
You can also check out my website
www.mouhsine-adnani.com
I mostly work with 3D max, Zbrush and PS. All these renders are in Marmoset 2.0
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100% of the detail on the Moroccan/Moorish door was old school poly modeled then taken to zbrush for sculpting. I think the most challenging part was trying to figure out how to make the geometrical patterns
Check out the screenshots and let me know if that answers your question
Edit: nevermind. Didn't see that last post.
Love your process
@NomadSoul2501, thank you for your kind words Glad you like the process, its simple but gives decent results
@Pegbird, thank you very much ! Let me know if you have any questions
Here a scene i just finised, completely rendered in Marmoset 2.0 just added the planet and sky in Photoshop. It is part of a tutorial that should come out sometimes on 3D Artist Magazine ! Hope you guys like it
Go ahead, try the moroccan door its really fun ! and let me know if i can help
Its really a shame that the arch on this door is so low poly, for the amount of detail in the sculpt and texture, and even in some places on the lowpoly you really should add some more geometry to that arch so its not so noticeably faceted.
I totally agree with you EarthQuake, poor planing from my part.
(https://www.indiegogo.com/projects/world-war-machine-a-post-human-action-rpg)
thanks for stopping by!
It sure was a fun project to work on.
Thanks for the feedback/comment very much appreciated.
Hope you are doing well.
Keep on cranking !
Thanks for stopping by!
All the other assets look great too but the door is my favourite!
If only i could get my normals to look like that!
THanks for posting all this inspiring work!
rock on.
all it takes is determination coupled with patience my friend Stick to it, and you'll surprise yourself.
Keep it up!
thanks Howie! always good to hear from you dude
don't you have a thread here ?? if yes please link it, and if not...what are you waiting for! you need to share the awesome.
Thank you so much @asyrvachev really appreciate your kind words.
Hopefully i'll get some more stuff here soon.
@shinobix I appreciate it, thanks for stopping by! Also, u still at DE ?
I just love what you've done. Ultra precise quality work. A delight for the eye and a great inspiration for young artists who lack experience. I know how difficult it is to make convincing destroyed models. You did it to perfection. Great work!
*
J'adore ce que tu fais, la qualit
C'est juste beaucoup de pratique, et surtout trial and error.
En tout cas, merci pour tes kind words. (je voudrais bien voir tes travaux aussi)
There are some super early prototype here and some final things.
I wore many hats on this, from modeling, texturing, world building and asset creation. It was a fun experience for sure!
Hope you like some of these screenshots
As a lead, I was responsible for making some of the props but mostly i did the layouts on these dioramas.
Props were done by my team of super talented artists: Josh, Udell and Logan.
It was very tricky and super interesting to make content for an AR device.
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I was responsible for Layout, composition, lighting and Post.
Lots of the assets were done by the super talented artists that i had the honor of working with during my time at Magic Leap.
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