[ame="
http://www.youtube.com/watch?v=ldEYUfOcaI0"]Speed Build - Google SketchUp - DS3M Office Heaquarter - YouTube[/ame]
2:30 - 2:40
Is there a fast way in maya to do this cut?
I know there is creating a curve and projecting it onto the surface, and the making it into to objects, deleting and filling the other half
But this method seems to slow
any ideas?
Replies
or draw out a rectangle with the right length and select the edge loop you want to curve, and use a tool like my curvyEdges script
http://www.polycount.com/forum/showthread.php?t=131990
or use the bend deformer, or use the wire deformer
@Bartalon This was the way i tried with, works fine just take up more time
@Passerby I will give this a try also