Hi,
I'm thinking about diving into CryEngine but I'm not much into Autodesk software and with recent debut of Houdini Engine API (and my small experience with Houdini HDK development) I was thinking about writing my own extension for CryEngine.
Anyone have any experience/info that he would like to share on this topic? Where to start?
Replies
If you're looking into using the full potential of Houdini Engine API (create procedural assets) you will probably have to look into writing custom code and create custom entities.
Now the only thing left is to find some documentation for Houdini Engine, which doesn't exists at the moment because of experimental state of this Engine.
Wish me luck.