Hey guys my name is Shashank. I m a 3d artist in Exigent game art and here's my Portfolio Work of 2013. Which i would like to share
Tribal Bell
I love to work on that prop. It's of
14,629 Tris And 2048 Map size
VINTAGE CAMERA
This one is my Favourite because i've wasted a lot of party time in this piece....nd i was working daily step by step on the whole prop and it has
22,750 Tris With
4096 Map size.
MP7
It take's
12,015 Tris with
2048 Map size
GHETOBLASTER
This one is my quick prop and it take's
6,532 Tris With
2048 Map siz
e
Flash
It take's 16,000 Tris with 2048 Map size
BreakDownsLow+Bake
Highpoly
HIGHPOLY
Hope u guys liked it . CHEERS:)
Replies
I'm not a big fan of using an out-of-focus photo as the background, although it seems to be a popular trend. Even so, I'm not certain a fire station really is the best choice; a firing line, a barracks, or even a neutral outdoor scene would be a better fit.
The texture of the ghetto-blaster seems rather plain, especially when compared to your other pieces. They also generally had a fair amount of 'bling' - 'chrome' plastic highlights were quite common.
Agree with DWalker on just about everything. The MP7 feels really odd just floating there in what I assume is a fire station. Your plain gray backgrounds make more sense.
And just because I am a picky no-it-all, it's Ghetto Blaster with two T's.
In all though, really clean work. Very nice.