Hi all
I'm trying to make some lightmaps, However, the lightmaps dont show up in the viewport, at all.
All the models in the environment has been set to Static, and all the models have the diffuse/spec/whatever in the uvw0 channel, and channel 1 has been prepared for lightmapping.
However, nothing shows up in the viewport, or in game, when i try to render my Lightmaps, even though i can see it in the preview that there has been rendered some lightmaps.
So, what have i done wrong here, last time i messed with lightmaps in Unity was about a year ago, and now everything seems to be broken when i do it the way i did a year ago
So yeah, help me please?
Replies
Who would have thunk that having your Diffuse map in your emissive slot would interfere with the lightmaps?
./facedesk