When i exported my model from Zbrush , it tells me that there are faces with more than 4 sides , when i run clean up. But when selecting those faces and counting edges and vertices it comes up all correct quads. Am i missing something? i have a lot of those on my model and trying to figure out the way to fix it
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But now i have another issues, approximation Subdivision node doesn't work , mental ray fails render when it is applied to the mesh. i thought that the problem was that it was mesh.