Hi guys
I'm making a level in UDK, and I have triggers that allow the player to open doors and draws etc, with the default 'Use' key being 'E'. My question is this - when a player opens a draw, I want them to find a letter that when selected, can be viewed by the player, but I can't repeat the 'Use' key as this just closes the draw again. Is there any way of having multiple use keys? For example, the player opens the draw with the E button, and then views the letter by clicking the left mouse button?
(I already have the kismet function that draws an image of the letter to the screen, so all I really need is a way of having multiple use keys)
Hope you can help!
Replies
*edit*
you can also use a "switch" -- this node will do the first output, then the second, then the third ... etc. Make sure to set it to loop.
I also created a pretty in depth tutorial if any new users want to try something like this.
http://ianowen.net/#tutorials