So I am making a very basic adventure game in UDK. Am an artist so I am noobish to UDK and kismet. I was wondering what is the best way to
- Create a Non-Weapon Inventory
- Put items you pick up inside
- Use your scroll wheele or w/e to switch between inventory item that is held
- and setting off a trigger when the correct item is held and a button is pressed
So im assuming that i will be creating a variable for each item I can pick up in game (only 4... ya its not exactly a GAME game) and set a switch to only unlock when that variable is true but having the whole inventory system and being able to scroll between items and making sure i have that item in hand when hitting that switch i simply don't know
Replies
http://forums.epicgames.com/forums/366-UDK
inventory starter kit