Home Technical Talk

Making pattern follow non-cylindrical curved surface. (pistol grip pattern)

polycounter lvl 9
Offline / Send Message
tynew polycounter lvl 9
Hey guys,

I was wondering how to get a diamond pattern to follow the shape of a pistol grip around an awkwardly curved surface. I've been searching everywhere and from what I've found people generally add this pattern on a cylinder, or pistol grip sides, but never the whole way around.

I'm using 3dsmax. I've tried an ffd modifier, bend modifier and they don't work out very well. There was a skin wrap modifier mention but I haven't found any tutorials that work through that.

mbtdTKL.jpg
UTbXhqu.jpg

So basically I'd need the pattern to wrap around the front of the pistol but very close to the shape of it. Any ideas guys?

Would it be easier to just pelt map it and do the pattern through photoshop?

Replies

Sign In or Register to comment.