Hello, we are Pedro and Pablo Hurtado. We are twin brothers from Chicago, Illinois. Both of us are aspiring 3d Character artists we graduated from from IADT Chicago in October of 2012. For the past year we have been working as freelance 3D character artists as well as Technical Artists for Dead Panic Studios. In this thread we will be working together and head-to-head on certain projects to try to improve our 3D skills. Any feedback is truly appreciated, we just want to get better.
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Nice work fellows for a start will be watching carry on.
Cheers
Here is the reference.
May I ask how you model these hair strands? Move tool and dynamesh?
Hey there, at first I was gonna do a soldier type of character but I couldn’t find an interesting concept with a front and back view. So I decided to do a cop and ended up picking a concept of Saito from the new game Ghost in the Shell First Assault. Here is the base for my character, I just set up his anatomy so I can start building his outfit. Also, I decided to use the actor Iko Uwais as the face of the character because I think he was really cool in the Raid movies and I thought this would be a good opportunity to sculpt his face. Please let me know if anything looks off.
Here is the concept I am working from: