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Just my website. Trying to get my foot in the door!

Jkuskows86
polycounter lvl 4
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Jkuskows86 polycounter lvl 4
Take a look. Feel free to leave comments. I use Autodesk Maya Zbrush, some 3d Coat, Shop of course. It's a new site, but I'm trying to get something going for the GDC this year. I'm working on something right now, that is just insane. Hopefully it turns out alright. Thanks!

www.joshuakuskowski.com

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  • rino
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    rino polycounter lvl 12
    header is huge.
  • Stinkfoot
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    Stinkfoot polycounter lvl 11
    What are your intentions with this site? is it pure for personal progress tracking, or does it serve more as a portfolio site.
  • cholden
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    cholden polycounter lvl 18
    Remove the header. Just a simple name/position (text even better)

    Merge Home, Edu and Personal Work into a single portfolio page of only the best, final pieces. No WIPs, doodles, etc.

    Merge Bio and Contact page into a single Resume.

    Then forget about this page, get busy with new content.
  • Fenn
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    Fenn polycounter lvl 3
    You probably want to remove the links section. All of the links point to wordpress sites or affiliates.
  • Flat Face
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    Flat Face polycounter lvl 10
    Small suggestion, change the colour pallet, it's hideous as it is
  • PyrZern
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    PyrZern polycounter lvl 12
    I suggest you disable 'Leave Comment'. Soon ads and bots will spam your site. And no one would post a comment anyway... If you want comment, make a Facebook page, or deviantArt.

    Also, get rid of WP links on the left.

    Don't EVER post anything under 'Categorized'. It's unprofessional and useless. Disable tags if you can for easier time.

    Make sure the order of content is arranged by you, not by date of post or timeline.

    If you post lowpoly stuff, make sure you post texture sheets too. As well as any info to it. Size, type of texture used, just like polygon count.

    I suggest you abandon lightbox. It's very slow to load.

    Like cholden said, merge those pages.
  • Jkuskows86
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    Jkuskows86 polycounter lvl 4
    Alright guys much appreciated. Like I said, I just put it together, I have roughly a month to get it right. I thank you for the advice. If any of you are available today(I'm in US Central time zone) around say 2:00 pm, and are able to walk me through it via skype or g+, I'd be forever grateful. Thanks again, and feel free to message me on here If you can. Thanks again.
  • Jkuskows86
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    Jkuskows86 polycounter lvl 4
    Yes, it's a portfolio site stinkfoot.
  • Ezykeyal
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    Ezykeyal polycounter lvl 5
    Hmmm never heard of a "Prop Arist" before...
  • PyrZern
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    PyrZern polycounter lvl 12
    I will be around.
  • cholden
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    cholden polycounter lvl 18
    Alright, you got feedback days ago, and your site has not updated? This info is paramount!
  • shlim
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    shlim polycounter lvl 3
    Did you build this yourself or make this from a template. The WordPress favicon would suggest the latter.


    The header shouldn't take an entire screen, that's like... 2004 for a branded company highlighting their newest product. You should shrink it to a normal banner dimensions (can't remember off hand, Google it) and by clicking the banner you can link to the full dimension image.

    You know what a good example of this is. The top of the Polycount forums page.


    Also more stuff. I cannot tell what you are trying to specialize in. Modeling? Texturing? Level Design? I can see that you have some experience with Unity, zBrush, maybe Maya or maybe its 3DSMax. What I do know is that you have so little of anything that I have to believe that you are just starting at everything. If you created it, put it up on your site and mark it as WIP. (Mind you have some sense of what is in progress and what would be complete shit)


    You have one good rendered image. The rest, WIPS, with no ID or progress on any of them.

    You will be headed to GDC where there will be hundreds of potentials waiting hours on end (me included) to try to show their wares to tired studio HR people who have sat their for hours looking at hundreds of potentials trying to get a job.

    You have to show the best that you have, the best way possible. If you have to cop out and use a template from a site like Wix.com to showcase yourself. So be it?


    edit1: remove the Tutorial page, matter of fact, remove any page that doesn't have content. There isn't a point to have a bunch of links on your page if the links lead to nothing.
  • JamesMeader
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    JamesMeader polycounter lvl 9
    I'll probably end up repeating a lot of things already said but I'll give me 2 cent.

    First thing I notice is the header, like what shlim the polycount banner is a good reference.

    The colour pallet is a bit garish, try something a bit more subtle.

    Dont create too many clicks for people to get to your work. As soon as they get to it you want no more than one click to an image. I used to use shadowbox but then decided to have my images large on the page so there right there as soon as you click the thumbnail.

    I'd say avoid posting screenshots of Zbrush simply because its not hard to render out an image (Just search youtube, if you cant find anything let me know)

    Avoid empty pages, if there's nothing to put on it don't have it there.

    The way I see a website is to showcase your best work, its not to have every single image you create on there. Some of the best portfolios I've seen have about 5 pieces of work at the most, think about potential employers and the time they have (Make the first image they see the best)

    Hope this helps.

    Good luck.
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