Hi Polycounters,
i want to talk with you about the situation that gets over me, everytime im starting a new 3D Model.
Often, when a concept looks heavy or complicated im feeling some kind of "fear" and im starting to think that i can´t handle that shape.
At the moment i have this problem at the M4/M15 Weapon.
Im afraid about most every shape of it. I think that i can´t handle that shapes... But when i start to model i figure out how to handle it! (Not everytime..)
Maybe it´s some kind of "pressure" in me, which expects to get better. Im afraid to fail, because i expect of myself better results from model to model and i think thats the point. Afraid to have a worse result then before...
What about you guys? When the concept Artist masters his job and shows up his works. Are you gettings some kind of "scared" and do you immediately think: Damn, how to start with it? Where to start? How can I as a 3D Artist handle the concept artists idea?What will my Team think about my works or what will my Boss think about my works?
Will i get sacked?
Am I alone with this feelings? xD
Hope to read some interesting stuff
Maybe of some experienced people?
Greetings,
Gazu
Replies
If you're having trouble with a starting point, find one aspect that you know you can do. Pick a cylinder if you have to, just start it. Compare how much time and energy you spend worrying about it and how much time you might spend starting over because you screwed up early on when you just jumped right in. Does the worrying help you go faster next time? Will it teach you?
The other question I started asking myself is, "Why am I doing this?" I try to ask myself that at least once an hour, but even once a day will help. If it happens when I'm working, I've usually got a good answer. If it happens while I'm worrying or procrastinating it's usually enough to get me to stop and get back to what I'm supposed to be doing. It takes some practice, mind you, but it's definitely worth the effort.
Now, seriously, failing is a nice tool. Don't be scared, but be playful instead. If you stumble upon hard concept art and don't know how to do particular shape - do it anyways. You will probably complete this shape not from the first attempt, and final shape may not be exactly what you wanted, but you are just learning, you are not perfect. But you will also realize that you in fact did the job you were afraid of.
Imagine everything as a negative space. Once you can create a silhouette of something, you are half way to finishing a project.
rather than just this
At least that has helped me, I used to pick out something and start highpoly make it (like a stupid screw), and its so easy to get stuck in something, because you didnt think it through, but at the same time, dont overthink it.