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Mech Medusa

kenha604
polycounter lvl 5
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kenha604 polycounter lvl 5
Hi everyone,

I'm finishing off this piece. Any critiques or suggestions would be appreciated.

26,000 tris
2k diffuse, normal & spec map
1k/512 mipmaps
Zbrush, Maya, 3D coat, Mari
Rendered in Marmoset & UDK
Fully Rigged for animation

CQAbusm.jpg

VzapKvA.jpg

GyTuRX6.jpg

43LdUv8.jpg

GdL1TY7.jpg

Replies

  • theStoff
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    theStoff greentooth
    This looks really cool. It has neat design. One thing I would say though is that the "snakes" (thinking medusa) don't look like the could bend like that. Maybe having the seems in the metal closer together might help.
  • PyrZern
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    PyrZern polycounter lvl 12
    Would look totally awesome if each snake has actual snake head to it.
    Seems funny that the scratches on her face are distracting black, while other parts of her body are very small barely noticeable thin scratches. Must have gotten face-punched a lot by Hercules. Otherwise looks really cool.
  • Steve Schulze
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    Steve Schulze polycounter lvl 18
    Perseus.

    I'm not a huge fan of the tentacles/snakes as they are at the moment. They're feeling far too bulky for the character to carry on her skinny neck. You could thin them down a bit, but I wonder whether you might be able to do some interesting stuff with hyrdaulics and other mechy bits taking the weight off her neck and distributing it onto her back.
  • kenha604
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    kenha604 polycounter lvl 5
    Thanks guys, the consensus seems to be I need to do more work on the snake hair part and I do agree.
    Seems funny that the scratches on her face are distracting black, while other parts of her body are very small barely noticeable thin scratches

    - A very good point, I'll work on adding a bit more damage to her body to match
    They're feeling far too bulky for the character to carry on her skinny neck. You could thin them down a bit, but I wonder whether you might be able to do some interesting stuff with hyrdaulics and other mechy bits taking the weight off her neck and distributing it onto her back.

    - What would you think if I made it more of a shell that incased some hydraulics inside? Some of it could be damage to see the mechanism inside; I kind of like how the size of them work with her porportions, but I will see how much I can slim them down.

    Thank you everyone, I will post progress once I get the chance.
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