small update due to crunching and all. Close to calling him done on the texture side. Still a few tweaks here and there especially around his face and the belt.
I ended up just learning to polypaint rather than dealing with 3d coat (which I knew how to use, but found polypainting actually better).
Still need to model a tiny strap for the Didgeridoo. also the straps he will hold onto while he flies.
thanks for all the great feedback guys ^___^
***ORIGINAL POST***
Hey guys. Been obsessed with Dota for the last couple months. I have been wanting to do this for a while, but have been really lazy. But it has begun. And as usual I can really only work on this during lunch, so they will be small iterations. Would love to hear feeback though, and crit. Thanks!
So I came up with the concept of this drunk koala that travels all over the world. And now he has drunkingly stumbled into the Dota realm, and he's brought some goodies.
So I shot the idea to my concept friend
Yuki Demers and he quickly concepted this guy out.
and I drew this up in my sketchbook for the flying version
and here is the rough blocking in from todays lunch!
So tomorrow I will continue to block in shapes and change this up. Until then please let me know what you think!
Replies
and decided to give him a fannypack
let me know what you think ^__^ any ideas? also going to have a dangling sake bottle which I want to get to modeling out.
my critique would be his jet powered wing. since you'll be seeing this courier from a top down perspective you're essentially obscuring your own character. do you maybe have an alternative flight model that'll keep your Koala ontop. maybe (horribly) a jet surfboard?
Also if the Koala will have a technological flight model. how will you visually convey this when he is walking? the jet wing/board feels out of left field since you haven't yet added any bling that'd allude to him being techy.
@poodleswithguns Hey thanks for your feedback. It definitely has been a concern with us (godfishB16 will be animating him) and its one of those things that I want to block out and try it out. We wanted to have him dragging behind so you can see him, but I will try some alternatives if it doesn't feel right.
Another alternative I was thinking about was something made of leaves and wood like in once upon a forest.
I'l keep yea posted on what happens. and thanks again for the crit and compliments
As an Australian I am really looking forward to seeing the progress on this.
Thanks mang for the ideas! and yea, I suppose the original pencil drawing didn't convey it very well, but the hanglider that he is on is a boomerang. My perspective isnt all that great. Once I model it I'm sure it will work out better.
And I am happy that you are looking forward to this ^__^
Update. Worked on the backpack a little bit during 4oclock walk.
Mad respect to character artists. Its tough business for sure!
Made his backback a little more vertical and added a scroll! Let me know what yall think. thanks
I want him to have a super savage rare idle displaying the viscous koala bipolar-ism.
Mega super duper love to this lil guy!
Update guys
Added a dijurido to the side of his bag to help break up his silhouette and added a little bit more character. Also started on the boomerang which is now more of a glider. I was thinking it would be cool if his dijurido was the bar in which he held onto??!
Let me know what yall think!
http://steamcommunity.com/sharedfiles/filedetails/?id=236626865&searchtext=
Keep up the good work.
@Xajai: Ha, no I had not seen that courier. I was sure there was probably a Koala courier, and I tried not search any just so I don't have subconscious ideas or anything. Like the concept though.
@hopgood: thanks man . And I really do apologize for butchering it. definitely should have looked it up and spelled it correctly. Thanks for the head up though.
Got to work on it a little bit today! Not sure how i am feeling about the purple, kind of reminds me of witch docotr? but, I can always change it up later.
First pass color.
Was going to say the same thing, but i thought that it was a first texture pass and left it.
But yes, I couldn't agree more. Gradients will really make this guy 'pop'.
I am really excited to see what you do for him during the animation process. Keep us updated
Only focused on his color. havent worked on anything else yet. but i will!
@Christermiime: Thanks chris. I am still experimenting on making him a bit more fuzzy, dont know, not really sold. but we will see!
Alright. Was able to work on it during lunch! Though I played a game of Dota so I didnt get to work on it as long as I probably should have
But still let me know what you think! Not sold on the decal on the boomerang but Im sure I will think of something different.
Also. Its my birthday!
Keep up the good work.
Here are some sketches from the Koala guy, i have some more when you need it for inspiration.
@Spudnik Big fan of your work btdubs. I havn't tried any tribal markings yet but I will definitely give it a shot. Yea for some reason when I paint everything tends to get flatter, so I will for sure do another AO pass. I really need to get it in game a work from there, just so I know what its going to look like. I really appreciate the feedback
@Striker Thanks mang! Big fan of Blubber Buster, so to hear that is awesome.
@TrevorJ: Thanks
@quockhanhik: Thanks man
@kisel: ha thats awesome. Love all the character that each sketch brings. Really like the bottom right sketch. You should totally do something from it!
Only got to work on this for a little bit today and yesterday
Really wish i had 3d coat so i can go ahead and finally fix all those seams and the back.
- Create 2nd set of UVs where your original seams correspond to non-seam areas
- Bake your base texture onto the 2nd set using xNormal(it adds nice padding too) or render to texture etc. You'll select one copy of the mesh as high-poly.
- Paint over the seams
- Transfer the texture back to the original mesh
This is a great way to add large scale gradients as well.
Keep up the good work!
I ended up just learning to polypaint rather than dealing with 3d coat (which I knew how to use, but found polypainting actually better).
Still need to model a tiny strap for the Didgeridoo. also the straps he will hold onto while he flies.
thanks for all the great feedback guys ^___^
The color choice is spot on