I am in the process of learning level design in Unity. I would like to know if i can export models from unity as .obj, or fbx files outside? I want to know this because if this is possible i can export the pre-made project models (angrybots for example) from unity to maya. Thanks.
Replies
http://wiki.unity3d.com/index.php?title=ObjExporter
I have been using this script in the past and its really awesome. All it ads is a export option under your [File] menu
For example in a recent project I create a road network inside unity with sub mesh tiles. A simple export allowed me to edit the whole road set as a single OBJ model in photoshop
( Prototyping: using automated UV's, I would never unwrap like that )
I made a script in unity and copied the second script (from the wiki) into it. I saved the script into a folder in the assets folder called "Editor".
Any ideas what i am doing wrong?
I suggest you use this if FBX is an option:
https://assetstore.unity.com/packages/essentials/fbx-exporter-101408