Hi Everyone,
This Christmas just gone I finally bit the bullet and started on the journey of learning how to sculpt characters. I began by trying out a *bunch* of character drawing tutes, then moved onto youtube videos demonstrating various approaches both in clay and digital sculpting.
It's my first character sculpt ever but seems to be far enough along to start posting stuff here. I used a generic (stylized) female model sheet for the body but just freeformed the face based on a bunch of skull drawing tutes I did.
Here's a turnaround of the body pre face:
[ame="
http://www.youtube.com/watch?v=TmTjo2ZfNDU"]Basic Female Body Sculpt - YouTube[/ame]
And here's a couple of angles on the newly added face:
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Blocked out a basic hair mesh, just to test the face more than anything else:
Now that she's starting to lean more to the realistic side, might have make her a little less skinny around the waist...